Welcome to Our Lab

In the Interactive Graphics and Engineering Laboartory in the Creative Informatics Department of the University of Tokyo, we conduct an interdiciplinary research about computer graphics, physics simulation, biomechanics, vision and computational fabrication techniques.


  • We are recruting hardworking master and Ph.D students. Please take a look at the admission information on the the department's page. If there is anything unclear, drop me an email.
  • Introduction of the labratory can be seen here

Recent Publications

Meltables: Fabrication of Complex 3D Curves by Melting

In ACM SIGGRAPH Asia 2015 Technical Brief Program

Sensitivity-optimized Rigging for Example-based Real-time Clothing Synthesis

In ACM Transation of Graphics (SIGGRAPH 2014)

Position-based Elastic Rod

In Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA 2014)

Real-Time Example-Based Elastic Deformation

In Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA 2012)

Sketch-based Dynamic Illustration of Fluid Systems

In ACM Transactions on Graphic (SIGGRAPH Asia 2011)

A Responsive Finite Element Method to Aid Interactive Geometric Modeling

In IEEE Computer Graphics and Applications (CG&A 2011)

Sensitive Couture for Interactive Garment Editing and Modeling

In ACM Transation of Graphics (SIGGRAPH 2011)

Designing Custommade Metallophone with Concurrent Eigenanalysis

In New Interfaces for Musical Expression++ (NIME++ 2010)

A Multigrid-Based Shifted-Laplacian Preconditioner for a Fourth-Order Helmholtz Discretization

In Numerical Linear Algebra with Applications, Volume 16, Issue 8

Meet the Team



Nobuyuki Umetani

Associate Professor